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Access controla method of checking whether a user is allowed to use certain resources (e.g. use the whole system, or start just a limited set of applications). Active shared objectscollaborative applications that are dependent on their context, for example an applet demonstrating some physical phenomenon embedded in the Web page in Web-based physics curriculum. Technology developed and patented by CollabWorx API (Application Programming Interface)a kit consisting of software libraries with detailed documentation that allows other people to implement or connect their application to our system. Application sessionsa session in a CollabWorx Interactive context is a running application (e.g., whiteboard, videoconference) with multiple users. Application sharingthe means by which an arbitrary application can be used simultaneously by more than one user; CollabWorx Interactive is a system that enables application sharing. Authenticationa method of checking or confirming a user's personality. A username/password system or a Kerberos ticket are examples authentication methods. Authoring systema software system for creating content, e.g. a system for visual creation of web pages. Avataran on-the-screen representation of a real person; can be a photo, a simple human figure, a 3D widget, etc. DHTML (Dynamic HTML)combination of JavaScript/VBScript and enhanced HTML allowing web developers to create dynamic ("living") web pages, either animated or interacting with user's actions. Dynamic server selectiona feature that allows the user to switch between servers (communities) while working. Floor controla method of controlling who is currently in charge of a task. A simple example would be a shared browser in which only one person is able to change the Web pages. This person is said to have the floor control. This status can be passed on other people during a session (the grant master/become master operation) in TANGO Interactive. Independent data viewsthis notion describes the situation where users can work on the same content but see it differently. For example, a person with a powerful computer may see a lecture as a set of audio, video and slides, while somebody with a slower computer or dial-up connection may only have access to audio and text version of the slides. Intranet mediaintranets are networks inside organizations. Important features of intranets include small size, little heterogeneity, and higher speed and reliability. Multimedia software designed for intranets offers higher quality than for other networks. Multicastan Internet technology for transmitting data simultaneously to many receivers without the need to replicate the data. Multiple HTTP serversallow users to get collaboration content from many places at the same time, or users of one community to get the data from the server nearest to their location. Public/private messagemessage sent to everybody as opposed to a message sent only to one user. RealSystema system for multimedia publishing and viewing, a brand of Progressive Networks, an Internet multimedia company. Scripted web applicationsapplications that can be scripted, that is, controlled by the means of script languages, such as JavaScript. Some of the CollabWorx Interactive scripted applications are implemented entirely in JavaScript, i.e., they are shared interactive web pages. Sessions in CollabWorx Interactive: basic concepts
Shared browsera Web browser that allows many people to browse the content in a synchronous fashion (everybody sees the same page at the same time), and that automatically follows all links in shared fashion. Server based/client based technologiesa client/server model divides tasks between the client (e.g., your web browser) and a server (e.g., a web server, or a CollabWorx Interactive Meeting Engine). The relative importance of the way the tasks are allocated to the client or the server varies with software system. CollabWorx Interactive is a client-based technology in the sense that its clients, web browsers, incorporate much of complexity and logic of the software. Shared browser eventsany type of event in a browser that can be captured, transmitted and displayed to other instances of the shared browser. Examples of shared browser events would be: change of current URL, entering information in a form, screen scrolling, layer stacking order, etc. Software/hardware video playbackhardware video playback relies on dedicated hardware (custom video cards etc.); software playback works by means of software only (it implies there is no need to install additional equipment). Streaming mediathis term is used to describe multimedia streams (e.g. RealAudio, MS Media Server, Shoutcast, etc.) transmitted over the Internet and played on a client machine. Media files are large. In contrast to downloaded files, streaming media starts playing as soon as the first chunk of the audio/video data arrives, the rest coming later as a stream. Synchronous/asynchronoussynchronous systems
support a task at a given time, e.g. two people simultaneously editing
a document. An asynchronous system does not place time constraints on
its users. For example, e-mail is an asynchronous systems as users can
read and write messages at a time they choose. Interactive Synchronous
Distance Learning (ISDL) refers to a live interactive classroom held over
the Internet/Intranet; asynchronous distance learning most often is used
Whiteboardan application that allows users to collaboratively make simple or complex drawings. [Home] [About Us] [Products] [Downloads] [Search] Copyright © 2000 - 2008 CollabWorx, Inc. All Rights
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